This file is out of date, check the related content at the bottom of the page for a newer version.
HL2 Battlegrounds 2 v0.14 | Posted by Brent on Sep 19th 05 04:57 AM
- changed version naming scheme to something easier for people to remember/type
- all new bullet physics - still experimental. use sv_simulatedbullets to activate
- ragdolls are now removed on round restart
- players no longer get to survive round restart if there aren't enough spawns
- minor fixes to spectator mode
- officers now have their own models
- walk/run speeds are now dependant on class:
loyalist/minute man slow
royal infantry/continental soldier medium
royal commander/continental officer fast
- admin helpers added.
teams now autobalance
class limits added(mp_limit_*)
cvars to store team scores, if changed the real scores are too.(mp_americanscore/britishscore)
mp_timeleft added, returns remaining time to map change.
sv_restartround added, resets flags, scores and respawns all players.
- added bg_township
- added bg_ambush
- added bg_hill2
- fixed missing language files
- fixed snow in func_percipitation
- added lots of map models
- added new smoke material to replace CSS smoke nade one
- voice commands look different to normal text and except for the warcry can only be seen by your team(but still heard by all)
- updated and refined all player model skins
- you are able to read the name of the player you are poiting at
- .cfg now exec on mapchange. it is execed last, after listenserver.cfg
- new steam background
- fixed many, many exploits and bugs